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Playfolly Logo
In my time as a freelance iOS programmer I've come across two trends, true for both iPad and iPhone projects. Firstly there is a lot of contract work for apps that are preparing to look for funding and do not necessarily go into Apple's App Store at the end of the development cycle. Secondly there is a lot of contract work rescuing projects that begun life outsourced to off shore developers. Although Playfolly, a video social network mobile app, eventually has made it to the Appstore both of these are true for the work I did for them (see last year's Two Factor Authentication iOS Consulting for another example).

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Adobe Air Runtime
Following on from my research into the differences between native or cross platform mobile phone / tablet development I decided to build an app that would run on both an Android phone and my iPhone. I chose to develop it using Sencha Touch (and PhoneGap) as this framework easily lends itself to similar application architecture encountered when undertaking Flex application development with Robotlegs or PureMVC.

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University of Kent logo
Earlier this month I enjoyed one of the perks of being a member of the universities' Digital Media Industrial Panel and delivered a lecture to the students studying digital media. There was obviously only one thing for me to talk about ... Native vs Cross Platform Mobile Development.

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Recently I have been looking into the popular choices, platforms and frameworks, currently used to develop mobile phone apps and I have collated my findings here. This post has a day to day production considerations, is reasonably technical and is aimed at decision makers, team leaders and senior developers. If you are a freelance mobile developer you may find this article a primer when deciding which mobile phone technology you feel is worth pursuing.

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As a web developer who is interested in mobile phone development I thought the first part of my journey into learning what the new wonderful world of mobile is like would be to get this website, my portfolio, to render well on my phone.

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